html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> MaNGOS Kobold: Full Game Master commands MaNGOS+Description

Thursday, November 16, 2006

Full Game Master commands MaNGOS+Description

User commands (Level 0)

CommandSyntaxDescriptionOther info
acct.acctDisplay the access level of your account.
commands.commandsDisplay a list of available commands for your account level.
dismount.dismountDismount you, if you are mounted.
gmlist.gmlistDisplay a list of available Game Masters.
help.help $commandDisplay usage instructions for the given $command.
info.infoDisplay the number of connected players.
save.saveSaves your character.
showhonor.showhonorDisplay your honor ranking.
start.startTeleport you to the starting area of your character.

Moderator commands (Level 1)

CommandSyntaxDescriptionOther info
announce.announce $MessageToBroadcastSend a global message to all players online.
gmoff.gmoffEnable attacks on your GM char.
gmon.gmonDisable attacks on your GM char.
goname.goname $playernameTeleport to the given player. Either specify the player name or click on the player's portait, e.g. when you are in a group.
gps.gpsDisplay the position information for a selected player or creature. Position information includes X, Y, Z, and orientation.
modify.modify $parameter $valueModify the value of various parameters. Use .help modify $parameter to get help on specific parameter usage.Supported parameters include hp, mana, rage, energy, gold, speed, swim, scale, bit, bwalk, aspeed
modify aspeed.modify aspeed #speedModify all speeds -run,swim,run back- of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50.
modify bit.modify bit #field #bitToggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
modify bwalk.modify bwalk #speedModify the speed of the selected player while running backwards. If no player is selected, modify your speed. #speed may range from 0 to 50.
modify energy.modify energy #energyModify the energy of the selected player. If no player is selected, modify your energy.
modify faction.modify faction #factionid #flagid #npcflagid #dynamicflagidModify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
modify gold.modify gold #moneyAdd or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money.
modify hp.modify hp #newhpModify the hp of the selected player. If no player is selected, modify your hp.
modify mana.modify mana #newmanaModify the mana of the selected player. If no player is selected, modify your mana.
modify rage.modify rage #newrageModify the rage of the selected player. If no player is selected, modify your rage.
modify scale.modify scale #scaleModify the scale of the selected player. If no player is selected, modify your scale.
modify speed.modify speed #speedModify the running speed of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50.
modify spell


modify swim.modify swim #speedModify the swim speed of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50.
namego.namego $playernameTeleport the given player to you. Either specify the player name or click on the player's portrait, e.g. when you are in a group.
recall.recall $placeTeleport you to various towns around the world. $place defines the target location.Available places include sunr, thun, cross, ogri, neth, thel, storm, iron, under, darr, and gm.
taxicheat.taxicheat #flagHide or reveal all taxi routes for the selected player. If no player is selected, hide or reveal all routes to you.Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all routes.
goobject.goobject #object_guidTeleport your character to gameobject with guid #object_guid
whispers.whispers on|offEnable/disable accepting whispers by GM from players. By default use mangosd.conf setting.

Game Master commands (Level 2)

CommandSyntaxDescriptionOther info
addmove.addmoveAdd your current location as a waypoint for the selected creature.
AddSpawnNot yet implemented.;addspw.addspw #creatureidSpawn a creature by the given template id of #creatureid.
changelevel.changelevel #levelChange the level of the selected creature to #level.#level may range from 1 to 63.
delete.deleteDelete the selected creature from the world.
delticket.delticket all/#num/$character_nameall to dalate all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.
demorph.demorphDemorph the selected player.
displayid.displayid #displayidChange the model id of the selected creature to #displayid.
factionid.factionid #factionidSet the faction of the selected creature to #factionid.
guid.guidDisplay the GUID for the selected player.
item.item #guid #amountAdd the given amount #amount of the item with a GUID of #guid to the selected vendor.
itemmove.itemmove #sourceslotid #destinationslotidMove an item from slots #sourceslotid to #destinationslotid in your inventoryNot yet implemented
itemrmv.itemrmv #guidRemove the given item with a GUID of #guid from the selected vendor.
kick.kick $playernameKick the given player from the world.Not yet implemented.
name.name $nameChange the name of the selected creature or player to $name.Command disabled.
npcflag.npcflag #npcflagSet the NPC flags of the selected creature to #npcflag.
prog.progTeleport you to Programmers Island.
random.random #flagEnable or disable random movement for the selected creature.Use a #flag of value 1 to enable, use a #flag value of 0 to disable random movement. Not yet implemented.
run.run #flagEnable or disable running movement for a selected creature.Use a #flag of value 1 to enable, use a #flag value of 0 to disable running. Not yet implemented.
subname.subname $NameChange the subname of the selected creature or player to $Name.Command disabled.
ticket.ticket on/off/#num/$character_nameon/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num
gocreature.gocreature #creature_guid.Teleport your character to creature with guid #creature_guid.

Administrator commands (Level 3)

CommandSyntaxDescriptionOther info
addgo.addgo #idAdd a game object from game object templates to the world at your current location using the #id.Note: this is a copy of .gameobject.
addgrave.addgraveAdd a graveyard at your current location.
additem.additem #itemid #itemcountAdd #itemcount items of id #itemid to your inventory. If #itemcount is omitted, only one item will be added.
addsh.addshAdd a spirit healer to your current location.Not yet implemented.
addspirit.addspiritSpawns the spirit healer for the current location, if there is one defined for the current location.Command disabled.
addweaponNot yet implemented.
allowmove.allowmoveEnable or disable movement for the selected creature.
anim.anim #emoteidPlay emote #emoteid for your character.
aura.aura #spellidAdd the aura from spell #spellid to your character.
bank.bankShow your bank inventory.
createguild.createguild $GuildName $GuildLeaderNameCreate a guild named $GuildName with the player $GuildLeaderName? as leader.
die.dieKill the selected player. If no player is selected, it will kill you.
distance.distanceDisplay the distance from your character to the selected creature.
emote.emote #emoteidMake the selected creature emote with an emote of id #emoteid.
explorecheat.explorecheat #flagReveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
gameobject.gameobject #idAdd a game object from game object templates to the world at your current position using the #id.
getvalue.getvalue #field #isIntGet the field #field of the selected creature. If no creature is selected, get the content of your field.Use a #isInt of value 1 if the expected field content is an integer.
go.go #position_x #position_y #position_z #mapidTeleport to the given coordinates on the specified map.
hidearea.hidearea #areaidHide the area of #areaid to the selected player. If no player is selected, hide this area to you.
hover.hover #flagEnable or disable hover mode for your character.Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.
learn.learn #parameterLearn a spell of id #parameter. If you want to learn all default spells for Game Masters, use the syntax .learn all . If you want to learn all your class, use .learn all_myclass
learnsk.learnsk #skillId #level #maxLearn a skill of id #skill with a current skill value of #level and a maximum value of #max for the selected player. If no player is selected, you learn the skill.
levelup.levelup #numberoflevelsIncrease the level of the selected player by #numberoflevels. If #numberoflevels is omitted, the level will be increase by 1. If no player is selected, increase your level.
loadscripts.loadscriptsReload the script library, in case you changed it while the server was running.
Mod32Value.Mod32Value #field #valueAdd #value to field #field of your character.
morph.morph #displayidChange your current model id to #displayid.
NewMail.NewMail? #flagSend a new mail notification with flag #flag.
npcinfo.npcinfoDisplay a list of details for the selected creature.The list includes:;- GUID, Faction, NPC flags, Entry ID, Model ID,;- Level,;- Health (current/maximum),;- Field flags, dynamic flags, faction template, ;- Position informatio
npcinfoset.npcinfosetTODO: Write me.
object.object #displayid $saveAdd a new object of type mailbox with the display id of #displayid to your current position. If $save is set to 'true', save the object in the database.
QNM.QNM #flagQuery next mail time with flag #flag.
reloadNot yet implemented.;revive.reviveRevive the selected player. If no player is selected, it will revive you.
security.security $name #levelSet the security level of player $name to a level of #level.#level may range from 0 to 5.
setvalue.setvalue #field #value #isIntSet the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.Use a #isInt of value 1 if #value is an integer.
showarea.showarea #areaidReveal the area of #areaid to the selected player. If no player is selected, reveal this area to you.
standstate.standstate #emoteidChange the emote of your character while standing still to #emoteid.
transportNot yet implemented.
unaura.unaura #spellidRemove aura due to spell #spellid from your character.
unlearn.unlearn #startspell #endspellUnlearn the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.
unlearnsk.unlearnsk #parameterUnlearn a skill of id #parameter for the selected player. If no player is selected, you unlearn the skill.
update.update #field #valueUpdate the field #field of the selected player or creature with value #value.If no #value is provided, display the content of field #field.
wchange.wchange #weathertype #statusSet current weather to #weathertype with an intensitiy of #status.#weathertype can be 0 for fine, 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for light, .5 for medium and 1 for heavy.
worldport.worldport #continent #position_x #position_y #position_zTeleport to the given coordinates on the specified continent.
additem.additem #itemID #amountAdd the given amount #amount of the item with a ID of #id to you if nobody selected.
additemset.additemset #setIDAdd the set #setID of the bag of the player selected if no player selected, add to you.
Shutdown.shutdown #secondsShutdown the server in #seconds. If #seconds be stop, this command stops shutdown counter.
cshutdown.cshutdownCancel the Shutdown
reset.reset #flagReset stats or talents. If #flag be stats, this command resets all stats of the targeted player to their orginal values at level 1. If #flag be talents, this command removes all talents of the targeted player./!\ Please unequip all items and debuff all auras from the player before using .reset stats !
maxskill.maxskillSets all skills of the targeted player to their maximum values for its current level.
Reset & Levelup.reset & .levelupMach zuerst .Reset und dann .LevelUp um das Level des Player zurück zu setzen!
TargetObject.targetobjectuse this command to target an object. This command will show you info about targeted object like GUID and ObjectID.
DelObject.delobject .delobject #GUID to delete object

Form https://svn.mangosproject.org/trac/MaNGOS/wiki/UsersGuide/gmcommands

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