Kobold Release2 Changelog
changes since last release(maybe missed some but these are the most):
+several crash fixes and performance improvements
+several improvements at spell system
+impelemented blizzlike damage calculations and attack times for melee combat
+several stats fixes
+fixed skinning
+fixed confusion aura
+fixed taunt aura
+corrected dual wield attack times for both hands' weapons
+fixed player kick from instance when he's un/reinvited in group
+fixed player resurrection location when dying in instance/BG
+fixed bug that prevented trainers from teaching dual wield
+added stealth lose when rogue casts negative aura on an enemy
+"holdable" items shouldn't require "dual wield" anymore
+implemented blizzlike spell damage/healing mods according to wowwiki info
+fixed lava burn when player is above surface
+corrected aura for regen in combat
+fixed throw weapons' substracting when used
+fixed durability lose message not to be shown on Spirithealer resurrection anymore
+implemented blizzlike resist for binary spells
+if all realms are offline player will see realmlist instead of being disconnected
+mailed items will display correct number of charges now
+fix guilds so guild members can be removed now
+threat corrected to be more blizzlike
+proviant is cancelled on movement correct now
+corrected cooldown handling
+added country code log(requires GeoIPCountryWhois.cvs in root folder of LS)
+mechanic and dispel immunity implemented correct
+damage shields are corrected
+resurrected player should not be stuck anymore
+improved transformation auras to use data from creature templates if possible
+corrected proc trigger spells
+invulnerability spells cast their prevention spells now(like forbearance) and same for bandages
+several fixes to enchantment
+added zone under attack message
+fixed problem that prevented more than 30k damage to be dealt(so also ".npc kill" will work on bosses now)
+players stay in world for one minute if they exit with ALT+F4
+added alternative version to LS settings so it can support 1.12.1 and 1.12.2 at the same time for example
+implemented raid target icon and raid ready check
+guid recycling system implemented
+fixed pets/totems so they will never ever give XP or loot
+power regen mod aura works correct now
+fixed bug where players staed in "inCombat" state
+fixed problem that spells were not starting their cooldown and stayed grey
+buffs of higher ranks won't be replaced by the same spell of a lower rank anymore, but other way round possible
+stance changes will reset rage to 0 now(blizzlike)
+fixed spells that require the caster to be behind the target(so now they really require the caster being behind his target)
+fixed bug that prevented pet spells from being casted
+multi target spells like multishot will not take targets behind tthe caster
+fixed items loading for auctions and mail
+stealth is being removed when mounting/shapeshifting
+added power costs that are percentages or base power
+implemented aura independent periodic manacost for channeled spells
+fixed melee spells
+corrected generation of random property for items
+fixed object duping bug
+energize spell effect fixed
+fixes to flat modifier applications
+GO scripts are called at the correct time now
+weather zones are registered through python now
+stealthed players are visible to group members while they are not duelling
+fixed item sets so set spells should be applied correct again
+trainer spells with race/class restrictions are restricted correct now(for example teleport spells for alliance/horde will only be available to correct races, same for weapon professions)
+silence state won't affect usage of items anymore
+corrected application of damage mods on "damage/healing over time" spells
+corrected repair prices
+item lockboxes will not be regenerated with loot
+Corrected Items swaps(should save traffic and performance)
+Fade spell corrected to its proper behavior
+Fixed shapeshift stuck on server crash
+Added BindOnPickup for additional bags
+Fix language dependency for dbc files
+Corrected rested XP
+Battleground Quests fixed
+more blizzlike aura replacement(no double fireball aura for example)
+mobs talking through scripts fixed
+Guild MOTD crash fixed
+warlock pets will never get XP
+autostore items for loot fixed(server doesn't try to autoloot non-ammo into quiver for example)


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